Half-Life 2: Raising The Bar Redux
Revisit a version of Half-Life 2 that we never got
Source SDK Hammer Editor
I joined the Raising the Bar Redux team midway through the summer of 2019 and immediately began work. My first assignment was the map freetvs, which was largely under development already, but the level designer had left it in my hands.
I did little in the way of actual level design for this section other than scripting multiple events. I did, however, take a lot of time to add details and breathe life into the world.
I look forward to showing more work in the future when I can, but until then, you can find my work in context and the rest of the project in the link below.