During the short break I have from classes, I've decided to revisit an old map I made. I like to return to this space once every-so-often to gauge how far I have come. This time, I am changing engines to one that has more options and more practical industry use as of now.
This is the original map. It was made by a friend of mine, Alex Burden, and then enhanced by UrbanWulf over on ModDB. It was originally created in source and I later attempted to recreate it, but also significantly improve it as seen in the image below.
Again I will return to this project, but this time using the powerful Unreal Engine 4 as well as all my own models and textures. I want to stay faithful to the source material, but also manage to improve it significantly once again.