Hospital Level Design Document
1) Starting room – the player starts in a storage room.
2) First Alley – the player walks out into an alley where they find metro police attacking a citizen, the player defeats the metro police. Two ways, one way is fenced off to area 8. Second path leads down stairs to area 3.
3) Bend Alley – the player moves to area 4.
4) Waiting room – a waiting area where a car has crashed through the wall, so the player can foreshadow area 19.
5) Lobby – the lobby to a doctor’s office w/ zombies. Gas spraying on door, hole in ceiling covered by metal piece.
6) Trash Room – a room with a trash chute and bins, vent to area 7.
7) Vents that connect to area 2 and 8.
8) Combine ambush player
9) Hospital room
10) Hospital hall w/ zombies
11) Elevator lobby - *ding* combine
12) Elevator up to third floor - stops early
13) Stairs to locked door - emergency exit
14) Elevator Lobby 2 – combine.
15) Hospital Hall 2
16) Hospital room – zombie and hole to second floor below
17) Hospital room – explosive barrel and metal sheet. Hole to first floor lobby (5) with door. Use explosive to blow door open in lobby, move to 19.
18) Hospital hall – has supplies.
19) Parking lot – combine waiting. Destroy generator to get behind combine shield to open gate.
20) Loading bay – shipping crates for hospital. Combine come through ceiling. Use platform to get into hospital wing. Combine fighting zombies.
21) Stock room – service elevator, no function.
22) Waiting room 2 – zombies
23) Hospital hall – overlooks parking lot (19)
24) Hospital hall
25) Surgery room – zombies and puzzle. Player goes to room 26 to use plugs to get power, then to 27 to turn on power, then door in 25 opens and zombies wake up.
26) Puzzle room
27) Puzzle room
28) Stairwell – emergency exit.
29) Dead Space
30) Hospital Hallway
31) Cafeteria – big shootout with combine and a hunter that keep attacking until player solves puzzle. Must go into 33 and 35 to lock doors and unlock their own. Go back through, defeat enemies, and leave to END
32) Vent – to puzzle room
33) Puzzle room
34) Vent – to puzzle room
35) Puzzle room